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backgammon
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EXBGGE demo
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STR#_127.txt
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Text File
|
1996-10-20
|
6KB
|
681 lines
You need to bring builders quickly to try to make your 5 point.
Strategy:
You need to better distribute your checkers.
You have made your ace point too early in the game.
You have a slightly weaker home board.
You have a moderately weaker home board.
You have a much weaker home board.
You have several buried checkers.
You have one buried checker.
You own the cube.
Weaknesses:
You are on roll.
I own the cube.
You have several enemy checkers on the bar.
You have one enemy checker on the bar.
I have several buried checkers.
I have one buried checker.
You are slightly behind in the race!
You are moderately behind in the race!
You are way behind in the race!
You are slightly ahead in the race!
You are moderately ahead in the race!
You are way ahead in the race!
You have a slightly stronger home board.
You have a moderately stronger home board.
You have a much stronger home board.
Strengths:
The game is about even.
You have a small positional disadvantage.
You have a moderate positional disadvantage.
You have a large positional disadvantage.
I have a small positional advantage.
I have a moderate positional advantage.
I have a large positional advantage.
There is a lot of contact.
You are bearing checkers in.
You are bearing checkers off.
I am bearing checkers in.
I am bearing checkers off.
This is an end game position.
This is a late middle game.
Description:
(up to 12 characters)
Enter your name
Human
dropped.
doubled to
The Expert
We have an Automatic Double.
NOW PERFORMING EXTENDED CUBE SEARCH
*
NOW PERFORMING EXTENDED CUBE SEARCH
ContactRating=
CubeBuriedCheckers&=
BlackOnBar=
WhiteOnBar=
CubeRace!=
BlackHomeStrength=
WhiteHomeStrength=
Coverage!=
HitPIpCOunt!=
CubeWhitePrime!=
CubeBearOff=
CubeCheckerRating=
CubeContact&=
IndirectShots=
RaceFactor!=
CubeHitRating!=
WPS=
BPS=
CubeBoardStrength=
BlackCheckers=
WhiteCheckers=
WLongDistance!=
BLongDistance!=
CubePrime!=
CubeStuff&=
BlackTimingFactor! =
WhiteTimingFactor! =
CubeBlackPrime!=
CubeDistribution=
CR=
OutBlackPipCount=
OutWhitePipCount=
Q
q
n
N
VBlots=
WhiteTiming!=
BlackTiming!=
BlackAnchors=
BlackAnchorValue!=
BlackHomeStrength&=
BlackBoardStrength=
BlackBuriedCheckers=
WhiteAnchors=
WhiteAnchorValue!=
WhiteHomeValue!=
WhiteHomeStrength&=
WhiteBoardStrength=
WhiteBuriedCheckers=
HitRating!=
BlackPrime=
BlackPrimeRating&=
BlackPrimeStrength!=
WhitePrimeFactor!=
WhitePrime=
WhitePrimeRating&=
WhitePrimeStrength!=
ContactValue&=
ClearRating!=
ContactRating!=
Distribution!=
Distribution&=
HItPIpCOunt!=
TSR&=
BlotRating&=
ShotRating=
InDirectBlots=
DirectBlots=
Vblots=
RaceVig!=
Variation =
PriemEdgeRating!=
We have an Automatic.
Cube take
dice shake
. Do you accept?
I double you to
Cube trumpet
I Beaver your cube!
Feeling lucky?
Say your prayers.
You'll regret this.
You're doubling ME ?
What an optimist!
Are you serious?
This must be a trap.
I take your cube.
It ain't over yet.
Am I in trouble?
I've got a chance.
You've got guts.
You must be joking.
Dream on.
Turn around time.
I drop your cube.
A wise double.
No way,
What should I do?
I hate pressure.
You're so lucky.
Decisions, decisions.
What a player!
Hmmm. This is tough.
I should take and redouble you, but I won't allow you to cube me at this score.
You gain nothing by doubling at this score. The match is already on the line.
Doubling is allowed.
Post Crawford Game
No doubling allowed.
Crawford Game
Do you want to resume the previous setup?
The score is even.
You are up $
You are down $
Score tied
You lead
-
I lead
Cube value
Cube possession
Your pip count is
My pip count is
My score
Your score
Match length
per point.
I want to play for $
!
Welcome back
POSTGAME
BlackGammonPIpCount!=
PipAdjust!=
Racevig!=
WhiteGammonChance!=
FutureShotCount!=
DirectShots=
TotalShots=
Rating&=
CubeRating!=
WhiteEquity!=
STayChance=
ComeInChance!=
HitChance!=
EBPC!=
EWPC!=
WhiteWinChance!=
SWhiteBearOff =
GammonStayChance!=
GammonComeInChance!=
GammonHitChance!=
GapValue!=
Gaps=
GammonAttempt=
X!=
W(I)=
I=
i=
=
PipAdjust!=
AvgCheckers!=
EPC!=
PipCount=
RollsMissed=
NumberMissed=
PipsRemaining!=
ExtraRollsMissed!=
RollsLeft!=
W(I)=
I=
You must take the largest possible legal move.
REPLAYING
PRESS THE SPACE BAR TO STEP THROUGH THE ROLLS AND MOVES.
B.
A.
MOVE
POINTS PER GAME.
YOUR EQUITY IS
).
(
WE ARE EVEN IN THE RACE
YOU ARE BEHIND
YOU ARE AHEAD
PIP
PIPS
YOU ARE UP $
.
YOU ARE DOWN $
THE SCORE IS O.
TO
-
SCORE TIED
YOU TRAIL
YOU LEAD
.
GAME
POINTS.
. WHITE'S EQUITY IS
OF
ROLLING OUT GAME
PICT
tray pop
smack
plop
6checker move
7checker move
PICT
for
won a
won the match
I
Applause
The score is tied
You trail
to
-
You lead
points.
point.
The score is 0.
You are down
$
You are up
.
$
backgammon
gammon
plain game
You
I
PICT
PREFEXBG
EXBGPrefs
%.
Computer=
TotalBlackScore=
TotalWhiteScore=
CubeValue=
Contact=
GammonWorry=
GammonAttempt=
EBPC!=
EWPC!=
OWPC!=
OBPC!=
OutWhitePipCOunt=
OutBlackPipCOunt=
OutWhiteCheckers=
OutBlackCheckers=
BlackGammon!=
WhiteGammon!=
BlackGameWin!=
WhiteGameWin!=
raceVig!=
CubeRating!=
's position
POSTEXBG
POST
Save file as WHAT?
GAMEEXBG
- game
0123456789.-
0123456789-
$&0123456789ABCDEF
$-.0123456789()
)
(
$
,
###,###,###.##
/
AU
AP
MAY
MAR
JUL
JUN
JA
0
0123456789
FOND
CANCEL
Save document as窶ヲ
Untitled Document
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Dragon growl